

As you find more star pieces, you’ll soon discover how Lily is connected to Annika, as well as the truth behind what the island truly is. Story-wise, Giraffe and Annika is filled with big laughs and heartfelt moments. Thankfully, the game is pretty forgiving in those moments, as you’ll often find yourself reemerging from an area close to where you previously failed. Walking and running through the areas is pretty smooth, but there are times where you might make one step too many and either fall into the ocean or into some jagged rocks below. These tricks will aid in finding new secrets hidden throughout the islands, as well as reach certain areas to reach the boss battles. Although this is one of the few action sequences Giraffe and Annika has to showcase, these moments are surprisingly a lot of fun, thanks in part to its solid control scheme.Īs you keep on finding more star fragments, Annika will learn new abilities such as running, jumping, and swimming. It’s fairly easy to get swooped up by the music, but keeping to the beat of the songs is simple enough if you play close enough attention. By tapping the action buttons at the right moment, you’ll start taking away Lily’s health while weakening the likes of king crabs or giant robots. All of this capped off by some lovely dance motion, especially when it comes time for the boss battles.Īt the end of each of the five worlds, you will come face-to-face with Lily, who’ll you’ll fight in a rhythm game style. While it may not have the gloss of a AAA game, it makes up for it with the amount of brightness and warmth that every beach and green hill has to offer.

From the character designs of Annika and the Rabbit Family to the gorgeous lighthouse and observatory, you will often find yourself embracing just how gorgeous of a world you’re roaming in. And believe me when I say that you’re going to want to take in all the sights and sounds that this game has to offer.ĭespite it being a small island, every nook and cranny is filled with beauty and personality.

Fortunately, that’s far from the truth, as Atelier Mimina place a huge emphasis on exploring Spica Island. On paper, a game like this sounds like a bore. There is no punching or kicking or using cartoonishly large weapons to deal with foes instead, it’s about evading danger and keeping Annika safe from harm. Unlike the majority of adventure games, Giraffe and Annika takes the pacifist route when it comes to protecting one’s self. As she finds the pieces of the star, Annika’s memories slowly return to her, as the truth behind Spica Island is slowly revealed. As she treads through caves and underwater realms, Annika will often find herself face-to-face with mischievous ghosts and a witch named Lily. With a little aid from a young boy named Giraffe, Annika must traverse through the lands and waters to find pieces of a mysterious star. The latest game from Atsushi Saito ( GitarooMan), the story follows the amnesiac Annika on a journey through the strange island of Spica.

Thank the gods for Atelier Mimina, who have successfully given me a large dose of happiness in the form of their debut video game Giraffe and Annika. Considering what this world’s currently going through, any sort of interactive bliss would be a welcoming change against a backdrop where everything feels chaotic. While something like Pixel Reef’s Paper Beast left my body riddled with goosebumps, the emotion of pure, relieving joy has not come to greet me all throughout this year. I honestly can’t remember the last time I felt warm & fuzzy after playing a video game. GAME REVIEW | A Dreamy Ghibli-esque Adventure In "Giraffe and Annika"
